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Test for fun and profit, Part 1 - Java World
This site is being bookmarked by 24 other users. Once you move beyond playing in the Java shallows and begin to
build real Java-based applications for real
customers and clients, the quality of your code begins to matter.
One way to ensure that the code you develop meets your client's
quality standards is to test it, both as you develop it and before
you ship it. This month, Todd Sundsted begins his exploration of
this sometimes overlooked but vital aspect of software development.
(2,000 words)
Development Tools testing
Tech. ref. for work, Testing tools & framework, Unit test
http://www.javaworld.com/javaworld/jw-10-1999/jw-10-howto_p.html
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February 06, 2007 at 05:01:17 AM
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